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H3y, co?gr4ts, you just fo?nd our s3cr3t p4g3 but, PSSST, do?'t tell 4ny0n3. H3rE y0u c4n f!nd rand?m stnff, l!k3 unr3le4sed R&Ds and/or tutz&int3rv!3wZ.

Sometimes you want to scatter objects all over a surface. Here's a quick solution.
If you need you're objects to slide freely around the surface have a look here, it's a bit complex but it looks great! https://vimeo.com/95621202

Simple Align to Normal + Z Random Rotation

Growin' brain R&D

It's really hard model a brain with tradicional techniques.
We're trying to model it in particle flow and the cool part about this is that we can make it grow! 
The next step will be the veins.

It's really hard model a brain with tradicional techniques.

Now you can model it in a procedural and easy way with particle flow!

Start and End Scene here: http://goo.gl/19UaUd

Thant's not the final tutorial. I think it's not perfect and still needs a lot of improvements but that's the basic idea.

Modeling a Brain with PFlow and Frost

Since one Particle is Cool, we've developed a Particle School, with tons of them.

We are Particle Skull
Created by Alvaro Moreira

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